﻿''' <summary>
''' Defines the possible states of operation for the GameEngine.
''' </summary>
''' <remarks></remarks>
Public Enum GameEngineState
    ''' <summary>
    ''' The game engine is stopped.
    ''' </summary>
    ''' <remarks></remarks>
    Stopped
    ''' <summary>
    ''' The game engine is started and active.
    ''' </summary>
    ''' <remarks></remarks>
    Started
    ''' <summary>
    ''' The game engine is started but inactive.
    ''' </summary>
    ''' <remarks></remarks>
    Paused
End Enum